In 1990, almost one-third of households in the U.S. had a Nintendo
That was more than the number of households that had a computer, which was 23%.
Today 84% of households have a smartphone. If you're a game developer you have a bigger opportunity than Nintendo did 32 years ago. Given that you could start a game development company or make a game and launch it on Android and iOS stores you would be able to reach 84% of the U.S. population. For a nominal cost this is pretty astonishing the reach..